Sign In  |  Register  |  About San Rafael  |  Contact Us

San Rafael, CA
September 01, 2020 1:37pm
7-Day Forecast | Traffic
  • Search Hotels in San Rafael

  • CHECK-IN:
  • CHECK-OUT:
  • ROOMS:

Why Sidus: NFT Heroes said no to Unreal Engine and yes to WebGL

Why Sidus: NFT Heroes said no to Unreal Engine and yes to WebGLSidus NFT Heroes uses WebGL instead of the Unreal EngineNFT MMORPG SIDUS HEROES is favoring the WebGL platform over the more powerful Unreal Engine. While they understand that Epic Games’ Unreal Engine offers better graphical fidelity, they have chosen WebGL so as to bring their NFT game to a greater number of screens.

SIDUS NFT HEROES decided to go with the WebGL cross-platform game engine instead of Unreal Engine, aiming for better compatibility and cross-play potential without sacrificing game quality.

According to the whitepaper published by its creators, NFT MMORPG SIDUS HEROES is favoring the WebGL platform over the more powerful Unreal Engine. While they understand that Epic Games’ Unreal Engine offers better graphical fidelity, they have chosen WebGL so as to bring their NFT game to a greater number of screens.

The Whitepaper details a vital technological shift for SIDUS NFT HEROES

In the whitepaper for their game, the creators of SIDUS NFT HEROES clearly stated why they chose WebGL over Epic Games’ in-house game engine. The paper explains the company’s desire to build a game that would be globally accessible without the need for a high-end PC or the latest gaming console.

At the same time, they also wanted the game to offer more sophisticated designs than the current offerings from the NFT games market. One weakness of the growing NFT gaming niche is the apparent low quality of the games offered, many of which are only at the level of Flash games or simplistic 2D collections.

“This [WebGL] technology allows every player to have access to incredible content from any part of the world, without the need to possess the latest PlayStation, iPhone or the most sophisticated computer.” — quote from the whitepaper. 

It goes on to say: 

“Billions of people around the world have the opportunity to access the game with its incredible storyline and thoughtful economic model. No need to install any application on your device to run WebGL API. WebGL will run on most common browsers, devices, and operating systems, which makes it available to all kinds of user groups.”

Choosing WebGL for a wider audience is right for SIDUS NFT HEROES

The choice that SIDUS HEROES made, to go with WebGL instead of Unreal Engine, was a matter of picking which one would most benefit the players. MMORPGs like SIDUS need to be available to as wide an audience as possible. Its play-to-earn capabilities make it viable for players who want a more immersive experience without buying a new device.

WebGL offers cross-browser and cross-platform compatibility, which means players don’t need a special browser to use it. As long as the browser is WebGL-compatible like Firefox, Chrome, Opera, or Microsoft Edge, SIDUS players do not need to supply any extra technology.

The WebGL engine also offers strong integration with HTML, so games can interface with HTML and CSS elements without running into any issues or bugs. Games on WebGL like SIDUS NFT HEROES also take advantage of hardware acceleration, which means the quality of the game works in conjunction with whatever you have on your device.

With WebGL under the hood powering SIDUS HEROES, there’s no stopping this NFT game from leaving the competition standing.

Media Contact
Company Name: Micky Pty Ltd
Contact Person: Jaja Agpalo
Email: Send Email
Country: Australia
Website: https://micky.com.au/why-sidus-nft-heroes-said-no-to-unreal-engine-and-yes-to-webgl/


Data & News supplied by www.cloudquote.io
Stock quotes supplied by Barchart
Quotes delayed at least 20 minutes.
By accessing this page, you agree to the following
Privacy Policy and Terms and Conditions.
 
 
Copyright © 2010-2020 SanRafael.com & California Media Partners, LLC. All rights reserved.